ToxicFrog / ToxicFrog/doom-mods
[BUG] [Indestructible] VM Abort on Changemap
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- Dominant language
- ZenScript
- Stars
- 49
- Forks
- 20
- Avg merge
- 6d 4h
- Merged PRs (30d)
- 1
Description

I used Indestructible 0.2.3 after Guns Bonsai 0.9.0 in load order for GZDoom 4.8.2.
The Crash happened at the start of the following map after exiting from the previous map.
Every time I use the changemap CCMD onto any map, this crash is also guaranteed.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the VM abort with Indestructible 0.2.3 loaded after Guns Bonsai 0.9.0 in GZDoom 4.8.2, both when changing maps normally and with the changemap CCMD. Use the attached crash screenshot and any available crash output to identify the failing mod behavior. Done means those map transitions no longer abort the VM.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100