ToxicFrog / ToxicFrog/doom-mods

[BUG] [Indestructible] VM Abort on Changemap

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Dominant language
ZenScript
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49
Forks
20
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Merged PRs (30d)
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Description

Screenshot_Doom_20220814_155109
I used Indestructible 0.2.3 after Guns Bonsai 0.9.0 in load order for GZDoom 4.8.2.
The Crash happened at the start of the following map after exiting from the previous map.
Every time I use the changemap CCMD onto any map, this crash is also guaranteed.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the VM abort with Indestructible 0.2.3 loaded after Guns Bonsai 0.9.0 in GZDoom 4.8.2, both when changing maps normally and with the changemap CCMD. Use the attached crash screenshot and any available crash output to identify the failing mod behavior. Done means those map transitions no longer abort the VM.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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