TissUUmaps / TissUUmaps/OMEZarrTileSource
Multithreaded rendering/loading of tiles
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 13
- Forks
- 0
- Avg merge
- 5m
- Merged PRs (30d)
- 6
Description
Optionally, use WebWorkers to render and load images.
Specifically, use https://github.com/GoogleChromeLabs/comlink to simplify WebWorker handling.
Consider transferring the "rendering canvas" to the offscreen worker using canvas.transferControlToOffscreen.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the TypeScript tile-source entry point and how rendering and image loading currently run. Evaluate Comlink and canvas.transferControlToOffscreen for moving that work into a WebWorker; done means tile rendering and loading can optionally run off the main thread without breaking display behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend, performance
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100