TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
MC_POST_X_INIT_LATE callbacks
Open
Nobody has claimed this yet.
callback request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Since at the time of running MC_POST_X_INIT callbacks some properties aren't yet initialized it would be nice to have a callback that runs later for mods that would only want to run code on entity once.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing where MC_POST_X_INIT callbacks are dispatched and where entity properties finish initializing. Define the later callback's timing relative to entity initialization, then verify that mods can use it for code that should run once per entity.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100