TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Custom curses past index 32 fail silently - worth a warning that curse is not registered / aliased by game
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Game shows multiple curse icons - "silently aliases onto bit (id-1) & 31"
for example: curse with id 33 - would assume it's darkness curse; on HUD it shows darkness + this extra curse icon (it was set in mapitemicons.anm2)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with a custom curse ID above 32 and inspect how its HUD icon is selected from mapitemicons.anm2. Verify the observed aliasing behavior and determine where a warning about an unregistered or aliased curse should be surfaced; done means the problematic registration is no longer silent and the warning is covered by a repeatable check.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100