TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Display collectible IDs in the Item Reminder (TAB) HUD
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
I need the collectible ID because it is the most reliable way to identify and remove glitched item.but EID can display collectible IDs for items before they are picked up, but once an item has been collected, the Item Reminder no longer shows the ID.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Item Reminder (TAB) HUD and comparing its post-collection behavior with EID's pre-collection collectible-ID display. Confirm how collected items are represented and identify where the ID can be retained. Done means the collectible ID is visible after collection without changing the existing pre-pickup behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100