TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Expose Menu_Stats _selectedAchievmentId, and other secret menu data

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#853 2 comments 0 reactions 0 assignees View on GitHub

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enhancement non-callback-request
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

Expose _selectedAchievmentId so mods can see what achievement ID is currently visible in the secrets menu.

Consider exposing other data too, such as the min and max displayed achievements (for up/down scrolling when viewing mod unlocks) and the achievements associated with the mini sprites (they seem to track something since they can visually appear locked or unlocked)

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating Menu_Stats and the existing mod-facing exposure for menu data. Trace where _selectedAchievmentId and the scrolling or mini-sprite achievement state are maintained; done means the selected achievement ID is accessible to mods and any additional exposed fields are clearly defined and documented.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
api, devtools
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
52/100

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