TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
[META] List of issues from the API issue tracker resolved
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Until we're public, this can track fixed issues.
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MC_USE_PILL now returns PillColor (closes Meowlala/RepentanceAPIIssueTracker#451, Meowlala/RepentanceAPIIssueTracker#275, Meowlala/RepentanceAPIIssueTracker#558)
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Entity shadow size can be changed with Entity:GetShadowSize() (closes Meowlala/RepentanceAPIIssueTracker#549)
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Current dimension can be retrieved with Level:GetDimension() (closes Meowlala/RepentanceAPIIssueTracker#513, Meowlala/RepentanceAPIIssueTracker#182)
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Using Room:RemoveGridEntityImmediate(), grids can be replaced on the same frame they are removed (closes Meowlala/RepentanceAPIIssueTracker#504)
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Ambushes can be started with Game():GetAmbush():StartChallenge() (partially closes Meowlala/RepentanceAPIIssueTracker#502)
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Water can be added with Room:SetWaterAmount() (closes Meowlala/RepentanceAPIIssueTracker#472, Meowlala/RepentanceAPIIssueTracker#396)
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Dirt can be dynamically updated on modded entities with EntityNPC:UpdateDirtColor() (closes Meowlala/RepentanceAPIIssueTracker#460, possibly closes Meowlala/RepentanceAPIIsssueTracker#405)
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An enum for EntityPartition.ALL now exists (closes Meowlala/RepentanceAPIIssueTracker#455)
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Translations can be accessed with Isaac.GetLocalizedString() (closes Meowlala/RepentanceAPIIssueTracker#395)
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Colorize can be accessed in Color with Color:GetColorize() (closes Meowlala/RepentanceAPIIssueTracker#369)
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os.time and os.date (As well as os.clock, os.difftime) are now exposed without --luadebug (closes Meowlala/RepentanceAPIIssueTracker#313)
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Game:GetLastDevilRoomStage(), Game:GetLastLevelWithDamage(), and Game:GetLastLevelWithoutHalfHp() now all return properly (closes Meowlala/RepentanceAPIIssueTracker#304)
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BossType enums now exist (closes Meowlala/RepentanceAPIIssueTracker#303)
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It is no longer possible to set RNG seed or shift index to an invalid value (closes Meowlala/RepentanceAPIIssueTracker#285)
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Thanks to typechecking, MC_EXECUTE_CMD can no longer crash the game on an invalid return (closes Meowlala/RepentanceAPIIssueTracker#276)
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Camera is exposed, but a bit buggy right now (closes Meowlala/RepentanceAPIIssueTracker#252)
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Achievements are no longer locked with mods before beating Mom (closes Meowlala/RepentanceAPIIssueTracker#213)
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Added ModCallbacks.MC_GET_SHOP_ITEM_PRICE (closes Meowlala/RepentanceAPIIssueTracker#208)
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Planetarium chance has been fully reimplemented and now has several associated callbacks and functions (closes Meowlala/RepentanceAPIIssueTracker#202)
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Ice, Baited, Magnetized, Bleeding, Weakness and BrimstoneMark can all be added to entities (closes Meowlala/RepentanceAPIIssueTracker#200)
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Console history can be cleared with Console:PopHistory() (closes Meowlala/RepentanceAPIIssueTracker#101)
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MultiShotParams has been added to the API (closes Meowlala/RepentanceAPIIssueTracker#96)
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The new ModCallbacks.MC_PRE_MUSIC_PLAY allows for music to continue across multiple stages without any further hacks (closes Meowlala/RepentanceAPIIssueTracker#57)
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LineCheckMode, ProjectileMode, GridPoopVariant enums now exist (partially closes Meowlala/RepentanceAPIIssueTracker#54)
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Completion marks for modded characters is underway and will be finished soon (closes Meowlala/RepentanceAPIIssueTracker#40)
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EntitySlot now exists (closes Meowlala/RepentanceAPIIssueTracker#27)
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EntityPlayer:SetCanShoot() now exists (partially closes Meowlala/RepentanceAPIIssueTracker#14)
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Ambush() has been added (closes Meowlala/RepentanceAPIIssueTracker#2)
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Added LayerState():GetSpritesheetPath() (closes Meowlala/RepentanceAPIIssueTracker#180)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
This issue is a historical tracking list of resolved Repentance API items, including entries such as MC_USE_PILL, Entity:GetShadowSize(), Level:GetDimension(), and Isaac.GetLocalizedString(). No file, test, or specific remaining change is identified; verify whether the list needs updating before making any documentation change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100