TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Ability to render custom map icons (like the compass)
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
We can now render custom curse icons, but it'd be nice to be able to render custom map icons unrelated to curses, ideally placing them before curse icons too.
Being able to check how many of these icons are being currently render might also be useful.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the existing custom curse icon rendering, then determine how unrelated map icons should be registered, ordered before curse icons, and counted; done means all three behaviors are available.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100