TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

EntityPlayer.AddInnateTrinket()

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non-callback-request
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

It would be nice to have a way to add spoofed trinkets. AddInnateCollectible is a really powerful function do pretty much whatever you want with any vanilla or modded items, it is a shame we currently don't have anything similar for Trinkets.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the existing EntityPlayer.AddInnateCollectible entry point and compare its behavior with the requested EntityPlayer.AddInnateTrinket API. Done means mods can use the new method to add spoofed vanilla or modded trinkets with comparable flexibility.

Written by the indexing model from the issue text.

Assessment

Domain
api, devtools
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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