TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
MC_MENU_INPUT_ACTION callback runs only if at least one MC_INPUT_ACTION callback is active
Open
Nobody has claimed this yet.
bug
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue provides no files, tests, or reproduction details. Start by locating the dispatch path for MC_MENU_INPUT_ACTION and MC_INPUT_ACTION callbacks, then reproduce the reported callback interaction; done means MC_MENU_INPUT_ACTION runs even when no MC_INPUT_ACTION callback is active.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100