TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Add 'Volume' float variable to PlayJingle() function
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
would be helpful to be able to control the volume
especially with the soundtrack menu since it has a mode where room music is played as a 'jingle' to not interrupt the floor music
with jingles using SFX volume if someone has very different music and SFX volume settings the room music volume will be way off compared to the floor music
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the PlayJingle() entry point and tracing how the soundtrack menu invokes it for room music. Done means the function accepts a volume value and the jingle volume can be controlled independently of the SFX volume setting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- tooling
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100