TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
MC_POST_FIRE_SPLIT_TEAR for other weapon types
Open
Nobody has claimed this yet.
callback request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
It would be useful since currently its for tears only
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the existing MC_POST_FIRE_SPLIT_TEAR behavior and identifying which weapon types are currently supported. Clarify which additional weapon types should trigger the event and what their expected behavior is; the work is complete when those requirements are implemented and verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100