TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
add an argument to check if MC_POST_PLAYER_NEW_LEVEL called when you continue run
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
it's possible to check if it's continuation of previous run or not?
because it triggers when you enter new floor and when you exit-continue run
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the MC_POST_PLAYER_NEW_LEVEL callback and how it is triggered when entering a new floor versus continuing a run. Determine the expected argument and its observable behavior, then verify that both callback scenarios can be distinguished.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100