TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Ability to track an item's crafting quality via XMLNode.Item

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#613 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

Thought it was odd that it wasn't present.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the XMLNode.Item entry point and checking how item crafting quality is represented elsewhere in the project. Compare the existing item-access API with the requested value and identify the relevant validation or example coverage. Done means XMLNode.Item exposes crafting quality consistently and the behavior is covered by the project's available checks.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
api, game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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