TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
player:IsTwin() and playerHud:GetIndex() function
Open
Nobody has claimed this yet.
non-callback-request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
A simple player:IsTwin() check to tell if the player is Esau or spawned using player:InitTwin()
playerHud:GetIndex() function to check what hud each player has
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing player API entry points and the playerHud API to see how functions are exposed to scripts. The work is done when player:IsTwin() identifies Esau or players created with player:InitTwin(), and playerHud:GetIndex() reports which HUD each player has.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100