TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

gold heart burst effect function

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non-callback-request
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

It'd be handy to have a new function, e.g. player:GoldenHeartBurst(), and/or maybe a second parameter to the AddGoldenHearts function, e.g. player:AddGoldenHearts(-1, true), to be able to trigger the bursting effect on command.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the implementation and scripting exposure for AddGoldenHearts and the proposed player:GoldenHeartBurst() function. Determine how the existing golden-heart bursting effect can be triggered on command, then verify that either the new function or an added parameter provides the requested behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, lua
Domain
api, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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