TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
gold heart burst effect function
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
It'd be handy to have a new function, e.g. player:GoldenHeartBurst(), and/or maybe a second parameter to the AddGoldenHearts function, e.g. player:AddGoldenHearts(-1, true), to be able to trigger the bursting effect on command.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the implementation and scripting exposure for AddGoldenHearts and the proposed player:GoldenHeartBurst() function. Determine how the existing golden-heart bursting effect can be triggered on command, then verify that either the new function or an added parameter provides the requested behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100