TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Way to check and dismiss errors with a controller

Open
#540 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

ImGui non-callback-request
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

A way to see and dismiss errors with a controller has been frequently requested and sounds rather fair.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no file, test, or entry point to begin with. Clarify whether this is a C++ or scripting controller API, the errors it should expose, and what dismissing them must do before locating the relevant implementation and tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.