TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Way to check and dismiss errors with a controller
Open
Nobody has claimed this yet.
ImGui
non-callback-request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
A way to see and dismiss errors with a controller has been frequently requested and sounds rather fair.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no file, test, or entry point to begin with. Clarify whether this is a C++ or scripting controller API, the errors it should expose, and what dismissing them must do before locating the relevant implementation and tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100