TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
MC_POST_EXPLOSION(?) callback
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Explosions are not considered as entities and there are some parameters like TearFlags that you simply can't obtain without dumb bomb update hacks
Would provide information like explosion radius, damage and tear flags, perhaps could use return value for the ability to cancel the explosion?
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First steps
- Read the whole issue, then the project's contributing guide.
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Research direction
The issue proposes an MC_POST_EXPLOSION callback for exposing explosion radius, damage, and TearFlags, with a possible return value to cancel the explosion. No file, test, or implementation entry point is identified; first review existing callback conventions and determine the intended explosion data and cancellation semantics. Done should include an agreed API design and corresponding implementation and tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- devtools, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100