TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

When enable --luadebug flag can not require socket.lua

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bug
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue provides no files, tests, or entry points. Start by reproducing the --luadebug case involving require socket.lua and trace the relevant loading path; done means socket.lua can be required successfully when the flag is enabled.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
devtools, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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