TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
MC_GET_SHOP_ITEM_PRICE force sets 3 soul hearts devil price for all soul heart only and no heart characters
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
When trying to set other negative values aka devil prices besides spikes for all soul heart only characters (except Blue Baby) and no heart characters (ghosts and white fire effect), game forces 3 soul hearts deal.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing MC_GET_SHOP_ITEM_PRICE through the C++ script-extender implementation and its Lua-facing behavior. Reproduce the issue with soul-heart-only and no-heart characters, then verify that negative devil prices other than spikes are preserved instead of becoming a three-soul-heart deal.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- api, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100