TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
LootList callbacks for Shopkeepers and Fireplaces
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
MC_PRE_SHOPKEEPER_GET_LOOT_LIST and MC_PRE_FIREPLACE_GET_LOOT_LIST callbacks to make modded shopkeepers and fireplaces implementations easier with Rgon.
the ability to remove spiders and other drops and replace it with custom ones would help a lot in making new shopkeepers variants with different mechanics attached to them.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the C++ implementations of MC_PRE_SHOPKEEPER_GET_LOOT_LIST and MC_PRE_FIREPLACE_GET_LOOT_LIST, then inspect nearby callback or loot-list handling. Confirm how modded shopkeepers and fireplaces expose their drops, and define done as allowing spiders or other drops to be removed and replaced with custom ones through these callbacks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100