TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Reimplementation of tear.Bounced variable

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Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

The Bounced variable was removed in Repentance, it would be super useful to have access to again

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the tear.Bounced entry point in REPENTOGON and determine how the removed Repentance variable should be exposed again to Lua mods. Confirm the expected behavior against the original game or available modding references; done means scripts can read tear.Bounced reliably with matching semantics.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, lua
Domain
game-dev, tooling
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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