TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Reimplementation of tear.Bounced variable
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
The Bounced variable was removed in Repentance, it would be super useful to have access to again
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the tear.Bounced entry point in REPENTOGON and determine how the removed Repentance variable should be exposed again to Lua mods. Confirm the expected behavior against the original game or available modding references; done means scripts can read tear.Bounced reliably with matching semantics.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100