TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Bosscolors for custom bosses dont seem to be working properly
Open
Nobody has claimed this yet.
bug
xml
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Bosscolors for custom bosses dont seem to be working properly when using content, I suspect that its because the game is loading the xml before the modded bosses are loaded but I didnt get to confirm it yet.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by reproducing the issue with a custom boss and the content-based bosscolor configuration, then compare whether the XML is loaded before the modded boss definitions. Done means bosscolors reliably apply to custom bosses when using content.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100