TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Overlay versions of Entity:GetNullOffset() and Entity:GetNullCapsule()
Open
Nobody has claimed this yet.
enhancement
lua
non-callback-request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Similar to Sprite:GetNullFrame() and Sprite:GetOverlayNullFrame() since the current ones don't work with overlays.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Compare Entity:GetNullOffset() and Entity:GetNullCapsule() with Sprite:GetNullFrame() and Sprite:GetOverlayNullFrame(), focusing on how the existing methods handle overlays. Add corresponding overlay behavior for the Entity methods, then verify that both return the expected results when used with overlays.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100