TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
`items.xml` improvements
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
The ability to add some missing health types:
- brokenHearts
- rottenHearts
- goldenHearts
- boneHearts
- eternalHeart
- healthLimit
The ability to change player stats.
The ability to set minUsableCharge for active items.
The ability to set how much charge an active item depletes on use.
I'll add more if I think of anything, but I think these would be cool to have.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating items.xml and the code or entry point that reads it. Determine how the requested health types, player-stat changes, and active-item charge settings should be represented; done means the listed capabilities are supported and verified by the project's relevant checks, if available.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100