TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
MC_NPC_GET_PLAYER_TARGET
Open
Nobody has claimed this yet.
callback request
enhancement
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
passes npc and player, return false to invalidate a player as a valid target
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate the MC_NPC_GET_PLAYER_TARGET entry point in the repository and determine where its npc and player arguments are handled. The work is done when the callback can return false to invalidate a player as a valid target, with behavior checked against the existing project conventions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100