TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Room.TrySpawnTheVoidDoor is Broken

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#408 2 comments 0 reactions 0 assignees View on GitHub

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bug
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

This method is currently broken. Spawning a portal through this method with force set to true will instead spawn an out of place door, which crashes the game when entering. The intended behavior (According to the Repentance docs) is to spawn a portal to the Void Floor.

image

log.txt does not yield any useful messages.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the Room.TrySpawnTheVoidDoor entry point and reproduce the issue with force set to true. Compare its result with the Repentance documentation for the Void Floor portal; done means it spawns the intended portal rather than an out-of-place door that crashes the game when entered.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, reverse-engineering
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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