TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

ANM2 merging for content files

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#374 0 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

The game manually splices in the contents of various menu and UI related anm2s when provided by a mod's content folder (ex. character wheel, ingame coop character select). It would be good to figure out how to do this ourselves to support similar use cases, such as minimap icons and curses.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source files, tests, or entry points are identified in the issue. Start by tracing how the game merges menu and UI-related ANM2 files from a mod's content folder, then determine what is needed to support comparable minimap icon and curse use cases. Done means those content files can be merged without relying on the game's manual handling.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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