TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
ANM2 merging for content files
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
The game manually splices in the contents of various menu and UI related anm2s when provided by a mod's content folder (ex. character wheel, ingame coop character select). It would be good to figure out how to do this ourselves to support similar use cases, such as minimap icons and curses.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files, tests, or entry points are identified in the issue. Start by tracing how the game merges menu and UI-related ANM2 files from a mod's content folder, then determine what is needed to support comparable minimap icon and curse use cases. Done means those content files can be merged without relying on the game's manual handling.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100