TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

[Bug] PRE/POST_PLAYER_ADD_HEARTS callbacks are not triggered by bone hearts

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#373 4 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

Whether picking up a Bone Heart directly or an item that can grant a Bone Heart, neither will trigger these two callbacks.
312461078-840e417d-2781-4d1a-b6af-65d020769d82

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Search for the PRE_PLAYER_ADD_HEARTS and POST_PLAYER_ADD_HEARTS callback entry points and the code handling direct Bone Heart pickups and items that grant Bone Hearts. Reproduce both cases and trace their callback paths; done means both callbacks fire for each way a Bone Heart is added.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
35/100

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