TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Smelted Trinkets tag in players/challenges.xml
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
The ability to add modded items and trinkets to players and challenges via xml is a great addition because it simplifies making such things by just a little bit.
I feel the next step is to add a SmeltedTrinkets tag(?) (Attribute? not sure of the right word) to allow modders to define what smelted trinkets a player or challenge starts with, to simplify things even further. That is all, thank you!
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading players/challenges.xml and comparing the existing XML support for modded items and trinkets. Clarify the intended SmeltedTrinkets tag or attribute, its accepted values, and how it should affect starting players or challenges; done means the behavior and XML format are defined and implemented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, xml
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100