TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

MC_POST_NPC_DEATH and MC_POST_ENTITY_KILL should also return the source of who killed it

Open
#34 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

callback request enhancement
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the implementations or registrations for MC_POST_NPC_DEATH and MC_POST_ENTITY_KILL, then inspect how these callbacks currently construct their return values. Done means both callbacks also return the source of the entity that caused the death or kill.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, lua
Domain
api, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.