TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Have luamod work with calling files via require
Open
Nobody has claimed this yet.
enhancement
non-callback-request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the luamod entry point and its handling of files called via require. Confirm the expected behavior for a mod file invoked through require; done means luamod supports that call path. No file or test is named, so the relevant implementation and validation coverage must first be identified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100