TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Game starts sped up when running a Basement Renovator InstaPreview on a high refresh rate monitor

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bug non-callback-request vanilla-tweaks
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

Anything higher than 60 Hz, not 100% consistent when it happens and how long it takes for the game to correct itself after being opened this way. Zamiel once told me this was a bug with the base game system which BR utilizes for InstaPreview.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names Basement Renovator InstaPreview and a high-refresh-rate monitor but no files, tests, or entry points. Start by reproducing the game launch through InstaPreview above 60 Hz and compare its timing with a 60 Hz display. Done means the game no longer starts sped up through this path and its timing remains correct.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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