TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Game starts sped up when running a Basement Renovator InstaPreview on a high refresh rate monitor
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Anything higher than 60 Hz, not 100% consistent when it happens and how long it takes for the game to correct itself after being opened this way. Zamiel once told me this was a bug with the base game system which BR utilizes for InstaPreview.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names Basement Renovator InstaPreview and a high-refresh-rate monitor but no files, tests, or entry points. Start by reproducing the game launch through InstaPreview above 60 Hz and compare its timing with a 60 Hz display. Done means the game no longer starts sped up through this path and its timing remains correct.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100