TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
[Suggestion] MC_PRE_PLACE_RED_ROOM
Open
Nobody has claimed this yet.
callback request
enhancement
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Fired: When the game places a red room
Accepts: RoomConfig selected by the game (grid slot of the room as well ?)
Returns: RoomConfig to override the selection
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the MC_PRE_PLACE_RED_ROOM callback entry point and the RoomConfig handling in the script extender. Determine how room placement and callback return values are represented, then verify that the callback can receive the selected RoomConfig and override the game's selection when the feature is complete.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 20/100