TeamREPENTOGON / TeamREPENTOGON/REPENTOGON
Make HUD elements more accessible
Open
Nobody has claimed this yet.
enhancement
non-callback-request
- Dominant language
- C++
- Stars
- 345
- Forks
- 51
- Avg merge
- 11h 2m
- Merged PRs (30d)
- 4
Description
Hud elements should be made accessible, so people can alter position, visibility, sprites, and other interesting attributes.
- HUDManager (maybe as a new global)
- PlayerHUDs
- timer / score
- itemhistory
- boss hp bar
- pausemenu
- mini map
- stats (Found hud)
- inventory (coins, keys, bombs,...)
- Spider mod stuff ?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the HUDManager and the listed HUD components: PlayerHUDs, timer/score, item history, boss HP bar, pause menu, mini map, stats, inventory, and Spider mod stuff. Define how each component should expose position, visibility, sprites, and other attributes, then verify that all listed HUD elements are covered.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- accessibility, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100