TeamREPENTOGON / TeamREPENTOGON/REPENTOGON

Make HUD elements more accessible

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#126 1 comment 1 reaction 0 assignees View on GitHub

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enhancement non-callback-request
Dominant language
C++
Stars
345
Forks
51
Avg merge
11h 2m
Merged PRs (30d)
4

Description

Hud elements should be made accessible, so people can alter position, visibility, sprites, and other interesting attributes.

  • HUDManager (maybe as a new global)
  • PlayerHUDs
  • timer / score
  • itemhistory
  • boss hp bar
  • pausemenu
  • mini map
  • stats (Found hud)
  • inventory (coins, keys, bombs,...)
  • Spider mod stuff ?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the HUDManager and the listed HUD components: PlayerHUDs, timer/score, item history, boss HP bar, pause menu, mini map, stats, inventory, and Spider mod stuff. Define how each component should expose position, visibility, sprites, and other attributes, then verify that all listed HUD elements are covered.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
accessibility, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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