TASEmulators / TASEmulators/desmume
No audio under Interface + Windows
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 3.6k
- Forks
- 646
- PR merge metrics
- No merged PRs in 30d
Description
The Windows interface frontend build currently has no audio.
Culprit seems to be this commit: https://github.com/TASEmulators/desmume/commit/9f4e6992fb3972c660fe92dbd7f73e3903fe900b (by @rofl0r).
I don't really know why anything there would break audio, but maybe I'm just missing something obvious. When the commit is reverted, audio works again, however the framerate drops to about 15fps.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the missing audio in the Windows interface frontend build and inspect commit 9f4e6992fb3972c660fe92dbd7f73e3903fe900b, comparing it with the behavior after reverting that commit. Trace the affected audio and framerate behavior, then verify that audio works without reducing performance to about 15fps.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc, desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100