TASEmulators / TASEmulators/desmume

Megami Tensei Devil Survivor 2 [USA] - White Screen after the final battle.

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Dominant language
C++
Stars
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Forks
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PR merge metrics
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Description

After answering polaris the game hangs on that white screen. you can use this save to reproduce the bug:
Day7_END_N5.zip

Extra info:
image
image
image

Hardware tested:
i5 3320M
HD 7570M

I tested the recent github build and stable version from the site, with all the configuration combinations available.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by loading Day7_END_N5.zip and reproducing the white screen after answering Polaris in the current build. Compare the recent GitHub build and stable version with the reported configuration combinations, then investigate the final-battle transition in the emulator. Done means the save proceeds past the white screen without regressing related game behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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