TASEmulators / TASEmulators/desmume
Megami Tensei Devil Survivor 2 [USA] - White Screen after the final battle.
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 3.6k
- Forks
- 646
- PR merge metrics
- No merged PRs in 30d
Description
After answering polaris the game hangs on that white screen. you can use this save to reproduce the bug:
Day7_END_N5.zip
Extra info:



Hardware tested:
i5 3320M
HD 7570M
I tested the recent github build and stable version from the site, with all the configuration combinations available.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by loading Day7_END_N5.zip and reproducing the white screen after answering Polaris in the current build. Compare the recent GitHub build and stable version with the reported configuration combinations, then investigate the final-battle transition in the emulator. Done means the save proceeds past the white screen without regressing related game behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100