TASEmulators / TASEmulators/desmume
FS debug mode should work in NAND slot1 type
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enhancement
- Dominant language
- C++
- Stars
- 3.6k
- Forks
- 646
- PR merge metrics
- No merged PRs in 30d
Description
DeSmuME 0.9.12 git#92924db x64-JIT SSE2
- compiled: Mar 4 2018 18:02:13
DirectX Input:
- gamecontrol successfully inited: PC Game Controller
Microphone successfully inited.
DeSmuME 0.9.12 git#92924db x64-JIT SSE2
Attempting change to 3d core to: SoftRasterizer
SoftRast Initialized with cores=4
ROM game code: UORP
ROM crc: B184488A
ROM serial: NTR-UORP-EUR
ROM chipID: 00007FC2
ROM internal name: DSMIO
ROM developer: Nintendo
Found in game database by Serial:
* ROM serial: UORP
* ROM save type: FLASH 256Mbit
* ROM crc: 76CA42A5
Load cheats: C:\Writ-App\Emulators\Nintendo - Nintendo DS\DeSmuME\Nightly\.\Cheats\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It).dct
Added 1 cheat codes
Slot1 auto-selected device type: Retail NAND
Slot2 auto-selected device type: None (0xFF)
BackupDevice: size = 256 Mbit
CPU mode: Interpreter
Already decrypted.
Loading C:\Users\User\Roms\Nintendo - Nintendo DS\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It)\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It).nds was successful
Emulation unpaused
snddx: emergency cleared sound buffer. (-11270, 0, 12005)
Slot 1: Retail DEBUG
sending eject signal to SLOT-1
Path to Slot1 data: C:\Writ-App\Emulators\Nintendo - Nintendo DS\DeSmuME\Nightly\.\Slot1D\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It)
Nitro File System:
* FNT at 0x008A2400, size 0x0002B8A4
* FAT at 0x008CDE00, size 0x00016AF8
* ARM9 at Overlay 0x000D3A00, size 0x000006E0
* ARM7 at Overlay 0x00000000, size 0x00000000
* ARM9 exe at 00004000, size 000CF818h
* ARM7 exe at 0087B200, size 00027130h
* Directories: 328
* Files 11615
* ARM9 Overlays 55
* ARM7 Overlays 0
Emulation paused
ROM game code: UORP
ROM crc: B184488A
ROM serial: NTR-UORP-EUR
ROM chipID: 00007FC2
ROM internal name: DSMIO
ROM developer: Nintendo
Found in game database by Serial:
* ROM serial: UORP
* ROM save type: FLASH 256Mbit
* ROM crc: 76CA42A5
Load cheats: C:\Writ-App\Emulators\Nintendo - Nintendo DS\DeSmuME\Nightly\.\Cheats\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It).dct
Added 1 cheat codes
Path to Slot1 data: C:\Writ-App\Emulators\Nintendo - Nintendo DS\DeSmuME\Nightly\.\Slot1D\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It)
Nitro File System:
* FNT at 0x008A2400, size 0x0002B8A4
* FAT at 0x008CDE00, size 0x00016AF8
* ARM9 at Overlay 0x000D3A00, size 0x000006E0
* ARM7 at Overlay 0x00000000, size 0x00000000
* ARM9 exe at 00004000, size 000CF818h
* ARM7 exe at 0087B200, size 00027130h
* Directories: 328
* Files 11615
* ARM9 Overlays 55
* ARM7 Overlays 0
Slot2 auto-selected device type: None (0xFF)
BackupDevice: size = 256 Mbit
CPU mode: Interpreter
Already decrypted.
Loading C:\Users\User\Roms\Nintendo - Nintendo DS\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It)\WarioWare - Do It Yourself (Europe) (En,Fr,De,Es,It).nds was successful
Emulation unpaused
2D5C:[03359800, ofs 00000000] \data\Sound\DSMIO_NTR_Sound_EU.sdat
0942:[008E6600, ofs 00000000] \data\E\Common\LCFont_08.NFTR
0943:[008E7200, ofs 00000000] \data\E\Common\LCFont_10.NFTR
0944:[008E8400, ofs 00000000] \data\E\Common\MenuFont00_10.NFTR
095E:[0092FE00, ofs 00000000] \data\E\Data\MesgCommonW.bmg
Any version of WarioWare: D.I.Y (Japan, USA or Europe).
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with WarioWare: D.I.Y. and inspect the Slot 1 handling shown in the log, including the Retail DEBUG device and NAND filesystem path. Determine the expected behavior for debug-mode NAND slot 1 across the Japan, USA, and Europe versions, then verify that each version loads and operates correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100