TASEmulators / TASEmulators/BizHawk
Conditional Cheat Enabling/Disabling. Compare Against Value to Enable another Cheat.
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Some GameShark and other cheat devices have codes that enable other codes.
For Example,
E0XXXXXX 00YY Codes for Playstation, say this:
When the value (YY) for the given address (XXXXXX) is equal to the supplied value (YY), activate the following code, which the user would specify.
It should be noted that this kind of Code (E0) does NOT do any changes/writing to the RAM itself. Just reading values.
BizHawk 1.11.4 and below only supports codes that checks the user's specified address's Value to a user specified value, then applies the user's wanted value to the same address.
What I want from this request/report/issue is, a way to get a conditional enable/disable of a cheat, by checking against another cheat's value.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating BizHawk's cheat-code handling and existing conditional-code support, then clarify how one cheat should enable or disable another when a specified address value matches; completion should include agreed behavior and tests for the requested conditional activation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100