TASEmulators / TASEmulators/BizHawk
Analog joystick support for Dos
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
The Dosbox core provides options for joysticks, but the control config panel only allows you to assign them digital inputs. The lack of analog inputs renders several Dos and Windows era games virtually unplayable.
Would it be possible to allow for analog controls, and to possibly expose a larger variety of Dosbox's supported joysticks in the GUI? Some of them, like the Flightmaster, have unique inputs (throttles, hat switches, etc) that certain games support.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the control config panel and the Dosbox core joystick options mentioned in the issue. Determine how analog inputs and additional joystick controls such as throttles and hat switches should be represented in the GUI; done means supported analog controls can be assigned and the relevant Dosbox joystick options are exposed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100