TASEmulators / TASEmulators/BizHawk
[Core Port Req.] OpenLara (Tomb Raider 1 to 4)
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Upstream info
- Website
- Target platforms: Win/Mac/Tux
- Source repo
- Language(s): C / C++
- Licence: (licence name/identifier)
Merits
Having a standalone version of Tomb Raider would be neat in comparison in comparison to relying on DOSBox-X and the PlayStation version, this would also at least give a different take in terms of speedrunning and TASing especially with the visual enhancements it provides.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked OpenLara website and source repository to understand the proposed C/C++ core and its Win/Mac/Tux targets. Then review BizHawk's existing core-port process and determine the integration scope. Done means the port's feasibility, required work, and platform impact are established before implementation begins.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100