TASEmulators / TASEmulators/BizHawk
[Feature Request] Support multi-keyboard movie recording
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Inconvenience:
DOS, Windows, Amiga and other keyboard based systems have an input space that heavily overlaps with Bizhawk's and Windows' own hotkeys. (See #3257/#4012.)
E.g.:
-
The game you're TASing requires you to press F1 to select a weapon
-
F1 happens to be a load state for bizhawk
-
The game requires you to press Alt+F4 to skip a cutscene
-
Bizhawk closes
So you find yourself triaging which keys of your only keyboard to assign to bizhawk hotkeys or in-game use.
Proposed Solution
Either
- A (mouse?) hotkey that allows you to "capture" the keyboard for use exclusively in the context of the emulated game
or
- Allow having two keyboards connected to the PC and make Bizhawk capture one of them for exclusive in-game use.
Any alternatives or more elegant solutions welcomed
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the related issues #3257 and #4012, then trace BizHawk's keyboard hotkey and emulated-game input handling. Done would mean a user can dedicate one keyboard or explicitly capture keyboard input for the game without triggering BizHawk or Windows hotkeys.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 38/100