TASEmulators / TASEmulators/BizHawk

[Core Port Req.] CD-i from e.g. CeDImu

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#4,664 1 comment 0 reactions 0 assignees View on GitHub

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Request: New core/port/re-port
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

i wanna corrupt but i dont really wanna brick up my pc for it
hotel marios sick


edit: Filled out the template. This (CeDImu) is the only CD-i emu on our radar, but there's probably an existing emu that's in a usable state. --yoshi

Upstream info
  • Target platforms: Windows/macOS/Linux
  • Source repo
  • Language(s): C++
  • Licence: (no licence)
Merits

"Note: the project is still in a very early development stage [...] If I get everything listed upper working, stable and fully functional, the goal is to create libCeDImu, a complete library (static and/or dynamic) to allow any program to implement CDI applications (other emulators like Bizhawk, MAME, etc)."

Technical details
  • (unknown)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the linked CeDImu source repository and BizHawk's core-port requirements. Confirm whether the upstream emulator is usable, identify its licensing status and integration scope, and establish concrete acceptance criteria before implementation; the issue currently provides no files, tests, or technical details.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
18/100

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