TASEmulators / TASEmulators/BizHawk
[Core Port Req.] CD-i from e.g. CeDImu
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
i wanna corrupt but i dont really wanna brick up my pc for it
hotel marios sick
edit: Filled out the template. This (CeDImu) is the only CD-i emu on our radar, but there's probably an existing emu that's in a usable state. --yoshi
Upstream info
- Target platforms: Windows/macOS/Linux
- Source repo
- Language(s): C++
- Licence: (no licence)
Merits
"Note: the project is still in a very early development stage [...] If I get everything listed upper working, stable and fully functional, the goal is to create libCeDImu, a complete library (static and/or dynamic) to allow any program to implement CDI applications (other emulators like Bizhawk, MAME, etc)."
Technical details
- (unknown)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked CeDImu source repository and BizHawk's core-port requirements. Confirm whether the upstream emulator is usable, identify its licensing status and integration scope, and establish concrete acceptance criteria before implementation; the issue currently provides no files, tests, or technical details.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100