TASEmulators / TASEmulators/BizHawk
audio pitch lowering on mupen64plus
Open
Nobody has claimed this yet.
Question/Support
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
so i found this issue while playing super mario star road. everytime i start a course the audio pitch drops for a few seconds and it's getting annoying how can i fix this?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named. Start by reproducing the audio pitch drop when starting a course in Super Mario Star Road with the mupen64plus core, then trace the relevant audio path. Done means identifying and fixing the cause and verifying that course transitions no longer lower the pitch for several seconds.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- audio-video-rtc, desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100