TASEmulators / TASEmulators/BizHawk

[MAME] Daytona crashes BizHawk when trying to hook into internet.

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#4,484 4 comments 0 reactions 0 assignees View on GitHub

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Core: MAME
Dominant language
C#
Stars
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Forks
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Description

Title. On MAME standalone the game is still able to progress when no network found, but yeah on Hawk it just outright crashes.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Daytona failure in BizHawk when the MAME game attempts to connect without a network, then compare it with standalone MAME's offline behavior. The issue names no files or tests; done means the game no longer crashes and can progress when networking is unavailable.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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