TASEmulators / TASEmulators/BizHawk
More embedded bitmap fonts for OSD
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Currently there's only one, it has fixed size, and it's huge. When we need to write a lot of things on the screen in lua, pixel fonts (or fonts from OS) have to be used, but they are much slower when we need to use the client surface.
Adding a couple more options for OSD font would help, for example that could be fceux and gens fonts we already use. Gens font is tiny, fceux font is a bit bigger.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate the current embedded OSD bitmap-font implementation and the existing fceux and gens font assets or usages; start by tracing how the fixed-size font is selected for client-surface text. Done means Lua-driven OSD text can select the additional fonts and renders correctly at their different sizes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, lua
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100