TASEmulators / TASEmulators/BizHawk
SNES (?) - BizHawk chokes on old 2 player bk2's
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Summary
BizHawk crashes when dealing with old bk2's with player 2 inputs, when importing into TAStudio and under certain circumstances during playback. Not sure if this is a SNES core issue or something broader. This issue was not present in 2.9.1, so it is a regression.
Repro
Load the following movies in BizHawk 2.10.0. Attempt to import into TAStudio. Attempt to watch the first couple seconds with input display on (with TAStudio disengaged).
Host env.
Confirmed present
- BizHawk 2.10.0; Win10
Confirmed not present
- BizHawk 2.9.1; Win10
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the crash in BizHawk 2.10.0 using the three linked movies, first importing them into TAStudio and then watching the opening seconds with input display enabled. Compare behavior with BizHawk 2.9.1 and narrow the regression between movie import, TAStudio, playback, and input display; done means the old two-player movies work in both reported scenarios without regressing the one-player case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100