TASEmulators / TASEmulators/BizHawk

[F.Rq.] Use librashader for .slangp (RetroArch) shader support

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@mr-ke is already working on this.

Since Apr 12, 2026.

  • #4678 by @mr-ke — open
Meta re: Crop/Filter/Pad/Stretch Repro: Fixed/added in branch/fork Request: Feature/Enhancement
Dominant language
C#
Stars
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Forks
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PR merge metrics
No merged PRs in 30d

Description

Hi Bizhawk Team

in case you didnt noted, there are https://github.com/SnowflakePowered/librashader that https://github.com/ares-emulator/ares use to support RetroArch slang Shaders, so it will be nice if BizHawk add it too

thanks

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing linked pull request #4678 and the referenced librashader project, since the issue names no BizHawk files or tests. Compare the proposed integration with ares-emulator's use of librashader. Done means BizHawk supports RetroArch .slangp shaders through the agreed implementation.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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