TASEmulators / TASEmulators/BizHawk
[F.Rq.] Use librashader for .slangp (RetroArch) shader support
Open
Meta
re: Crop/Filter/Pad/Stretch
Repro: Fixed/added in branch/fork
Request: Feature/Enhancement
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Hi Bizhawk Team
in case you didnt noted, there are https://github.com/SnowflakePowered/librashader that https://github.com/ares-emulator/ares use to support RetroArch slang Shaders, so it will be nice if BizHawk add it too
thanks
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing linked pull request #4678 and the referenced librashader project, since the issue names no BizHawk files or tests. Compare the proposed integration with ares-emulator's use of librashader. Done means BizHawk supports RetroArch .slangp shaders through the agreed implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100