TASEmulators / TASEmulators/BizHawk

Mario in the Multiverse (N64) does not run in Ares64, even though it runs correctly in upstream

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Core: Ares64 Needs unmanaged changes (C++) Repro: Affects 2.10 dev Repro: Fixed/added in upstream stable
Dominant language
C#
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Forks
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Description

Mario in the Multiverse refuses to load on Ares64, however, when I checked upstream, it works just fine there.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the failure for Mario in the Multiverse on Ares64 and compare it with the upstream behavior described in the issue. Identify the relevant Ares64 emulation path from the reproduction, then verify the game loads correctly without regressing other N64 behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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