TASEmulators / TASEmulators/BizHawk
Mario in the Multiverse (N64) does not run in Ares64, even though it runs correctly in upstream
Open
Nobody has claimed this yet.
Core: Ares64
Needs unmanaged changes (C++)
Repro: Affects 2.10 dev
Repro: Fixed/added in upstream stable
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Mario in the Multiverse refuses to load on Ares64, however, when I checked upstream, it works just fine there.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the failure for Mario in the Multiverse on Ares64 and compare it with the upstream behavior described in the issue. Identify the relevant Ares64 emulation path from the reproduction, then verify the game loads correctly without regressing other N64 behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100