TASEmulators / TASEmulators/BizHawk

[Genesis Plus GX] Pixel aspect ratio not accounted for in "Use system's recommendation" Display config

Open
#4,042 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

App: EmuHawk Core: Genplus-gx Repro: Patch pending Request: Feature/Enhancement
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

When "Use system's recommendation" is enabled, all Genesis Plus GX games still display in a 1:1 pixel aspect ratio, regardless of system or region setting. Forcing the games to run at 4:3 under "Use custom AR" provides a good enough facsimile, though I have to manually disable it for when I play games using other systems and cores. The libretro docs website lists aspect ratio options under Core-Provided Aspect Ratio [genesis_plus_gx_aspect_ratio]

2.10 dev at e56830549

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the "Use system's recommendation" display configuration and the Genesis Plus GX core's aspect-ratio options, including the region and system settings described in the report. Done means Genesis Plus GX no longer remains at a 1:1 pixel aspect ratio under the system recommendation, while custom aspect-ratio behavior for other systems and cores remains unaffected.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.